Big Feedback poll - Alpha 1

Here’s a big poll, and it’s probably going to be a little personally painful for me.

We’re about 4 years into Smugglers of Cygnus, as you’re all well aware, and for most of that time I’ve been doing the vast majority of the art and all of the code work myself. @JustJess has been cranking out awesome worldbuilding work on the chapters and stories, and @stenpett has been helping to test on a variety of platforms to keep the bugs down.

But that doesn’t change the fact that it has been very slow going filling out the world since there’s not even one full-time person, and no artists on Smugglers.

Here’s the big questions:
How happy are you, personally with these sections? We’ll use this to try and guide our current/future work.


Art style (ships, planets, stations, characters)
  • Art is ok
  • Art needs work
0 voters
UI style (missions, interactions)
  • UI is ok
  • UI needs work
0 voters
Ship handling
  • Handling is ok
  • Handling needs work
0 voters
Top 2 favorite non-game bonuses
  • Monthly Chapters
  • Books
  • Audiobooks
  • Music
  • Ships
  • Wallpaper
0 voters

Thank you SO MUCH for participating, I know this has been a really long project, and we’re so grateful for those who are still paying any attention at all.

3 Likes

I see there’s still room for improvement in handling and in UI (see thread where we discussed it here )

Completely agree that the handling needs to be dialed in a bit more, esp on the smaller ships. Taking that onboard as a priority.

Super open to UI adjustments. I think it’s just about ‘done’, which means when I can afford to turn it over to someone to redesign it, we can do that.

Anyone want to drop games/movies/art of what they would like the UI to look like? We’re no longer on UE, so I’m not confined to UE’s “only square” UI model.

I suspect folks would like us to lean a bit more into what’s called ‘the abstract tech aesthetic’, but obviously with it toned down a touch to allow it to be actually readable.

2 Likes