Some screenshots from the Steam Deck testing of the new interior mode:
I love this great test of the raytracing capability on the latest alpha! (Alpha 0 patch 10)
Thanks so much @edallical for giving it a shot and letting us know how it looks, and folks please check out Edallicals streams, they’re a lot of fun.
Got the module shader ported, this one was much harder than the station!
The ship shader is coming along nicely
Quick update just a couple days later - we’re getting progress now that I’ve cracked the hardest shader so far.
While I work on learning particles in Godot 4, I thought I’d drop another screenshot to show the temporary shader I made for the engine thrust
Here’s a couple WIP shots of the Spectre, the new Patreon reward ship for Smugglers/Bounty Hunters, and Pirates.
A fully colored version will be showcased on the March wallpaper
The alpha-ready version of the ship is all set now, fully vertex painted and all. More info on the WIP thread here.
dude that is lit cant wait to fly it
Thanks so much! This ship was made with you, @SnakeEyes319, and ProbablyPriv in mind.
You folks are rockstars, and we’re happy to finally have made good on this particular backer reward.
Working on getting the ship piloting in place, but wanted to share this pic I took while just flying around
Godot 4 RC6, SDFGI
epic!!!
Thanks! I hope you’ll like the wallpaper coming for March!
im in love oh that red an black dude you done a epic job so hyed to fly it